I'm using swift for my game, and i need to know how to let iPhone 6 use Retina 4 2x in Xcode.
My images are green-square@2x green-square-568h@2x green-square@3x
My objectif : is to force iPhone 6 use Retina 4 2x image for sprite
i use this code to apply image for my sprite
let GSquare = SKSpriteNode(imageNamed: "green-square")
Thank.
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